.: Help for enchant (skill) The enchant skill embues objects with enhanced properties. As you level up the enchant skill, it can apply a great enchantment. Your odds of success (and degree of succes) are influence by the Mysticism stat. Beware, no item can be enchanted more than once! Usage: (Lvl 1) enchant [item] Enchant a weapon with a damage bonus. (Lvl 2) enchant [item] Enchant equipment with a defensive bonus. (Lvl 3) enchant [item] Add a stat bonus to a weapon or equipment in addition to the above. (Lvl 4) unenchant/uncurse [item] Remove the enchantment or curse from any object. Check the odds of it exploding before you enchant it with: enchant chance [item] Enchant bonuses are calculated as follows: - Damage Bonus - SquareRoot( Mysticism ) - Defense Bonus - SqareRoot( Mysticism ) - Random Status Bonus - SqareRoot( Mysticism ) - You get 2 random stat bonus at SkillLevel 3, and another at SkillLevel 4 Enchanted items have a 25% chance of becoming cursed. Items that are enchanted have a 50 - (SkillLevel*10) + (NumberOfEnchantments*20) - (Mysticism/4)% Chance to be destroyed